“The PlayMine” is Hiring. Are you an aspiring junior designer?
The Playmine would like to see how you chip aways at game solutions in our design mine.
Position available: Game Design Intern
Looking for candidates with simple resumes, and game design portfolio videos. School work and extracurricular work is expected to be showcased.
Necessary Skills
- Entry level c# scripting in Unity3D
- Technical Writing and game design Research
- Local and Remote positions available
- Excellent communication skills
Candidates will be trained in our production techniques and industry practices, which include Trello, production methodologies such as Agile/SCRUM, and 2D game design concepts through a game that is currently under way.
To apply, please complete our diagnostic test, include a video demonstrating its completion (guidelines described below).
Submit Résumé based on the template here (by the first Friday of the Sprint/Class Month). Please adapt your Resume to the templates available here: https://drive.google.com/open?id=1Ks9Y4C1M0Xl0xXk-P3_Y64OUyrJl_A91
You may use the Résumé template to apply at any time; however, do so only once per month.